CompuServe Thread

#how tough is programming

7 messages in this thread
#186663From: WillAug 22, 1995 7:30 PM
Hi- about a year ago I bought Watcom C\C++ to program IPASs. I don't know C or C++ but thought I could learn. Unfortunatly I can't figure Watcom out. I've done some simple programs using Borland C though. My question is; If I were to get the IPAS toolkit would I understand or be able to understand anything or is it way too involved. I mean does it take a comprehensive understanding of C\C++ and it's intracacies to produce an IPAS? I've written several 3D and graphics programs so that's not a problem, it's mostly Watcom and knowing only a little C\++. If I am out of my league could you suggest ways to learn to write IPAS's; books on C etc. I'm taking a Pascal class as a prerequisite to C. Would Fortran be better, I stil have time to change? I really want to write IPASs as soon as possible, any help is greatly appreciated.. ————————Will
#186685From: MARK A. MEIERAug 22, 1995 9:49 PM
Will, I've used Watcom to develop IPAS apps. You don't need to know C++, just C. If you've programmed 3D graphics before I don't think you'll have too much trouble. The SDK ships with some sample source code for each plug-in type. There is also a bunch more source in the libs (search under 76330,3402 for a few examples I know of. There are many more besides these). As far as learning Watcom, there is not much to know. Just follow the examples in the SDK about setting it up – its pretty automatic to compile and link. Mark
#186739From: WillAug 23, 1995 4:50 AM
OK, I'll go for it. My difficulty with Watcom is it has no editor and I didn't know exactly how to link and so on. Thanks….hopefully I'll have something in a month —————–Will
#186793From: Jonas Ruikis [ADESK]Aug 23, 1995 10:24 AM
Hi Will, << and I didn't know exactly how to link and so on. >> I still feel that The Script Extensions are a great way (and value) for IPAS neophytes to more painlessly enter the internal world of 3DS' data structures, functions, and dialog design..
#187194From: WillAug 25, 1995 4:11 AM
Jonas, I don't have r4 yet, (within a week though). Is the script compiled or does 3DS just parse it? Is it invoked like regular IPASs?
#187226From: David J. MarksAug 25, 1995 9:44 AM
>> Is the script compiled or does 3DS just parse it? Is it invoked like regular IPASs? << Keyscript and The Script Extensions are IPAS routines. They read and "tokenize" your scripts and execute them as an interpreted language. – Dave
#187371From: WillAug 26, 1995 3:10 AM
Thanx, I guess I'll know all about it when I get my upgrade! ——-Will