CompuServe Thread

3DS under Win 95

1 messages in this thread
#187362From: Don HaywardAug 26, 1995 1:14 AM
I have had fairly good success running 3D Studio under Windows 95. The video memory conflicts that I had while running it under Windows 3.1 as a DOS application are "almost" completely cured. This makes it possible to run 3D Studio at higher than VGA mode. The only serious problem I am having is that 3D Studio gives an out memory message when the available ram is used up. Apparently there is something preventing 3D Studio from creating or using a swap file. Has anyone discovered a cure for this problem? Is everyone else having this problem? (You might not have run into it if the complexity of your 3D Studio projects doesn't push the limits of your memory.) Thanks Don Hayward