flowers
5 messages in this thread
I left some advice in the vendor forum…but there is a rose on the new
Amigaworld Toolchest disk….and there are Trillium on my Woodland objects
disk….from Impulse……….Louis
Thanks for your response though I haven't read your other response in the
vendor forum. Please share your views on the two approaches to modleing
that I tried to outline in my message to John (Syndesis).
By the way I am especially impressed with your atristry and objects
creating talents after trying my hand at this flower project. Until now I
have been using the animation side of the programs (Sculpt and Silver)
utilizing the pre-made objects or very simple geometric objects.
I understand from Richard Tohmpson, the artist who created the rose for the
AmigaWorld disk, that using multiple extrudes and rotations he was able to
create a human face. I now understand conceptually how he did it but I am a
long way off from trying my hand at that. Actually 2 and a half years ago I
started working on an eye socket (I'm an ophthalmologist) but was so
frustrated I gave up and only worked on spherical eye balls and eye
muscles. Maybe now I can give an eye socket another try.
It all takes a bit of time, wit and hard work…but anything is possible.
Any comments on how you approached the making of a flowr petal? Do you
start with an outline and then shape the surface? Or perhaps you extrude
the surface first and then mold the outline afterwards? Or are there other
approaches? Eager to here your response?
I use the silver editor and usually use the slice and "skin" method…Louis