CompuServe Thread

3DS Anatomy

5 messages in this thread
#79155From: Ed OwensJan 26, 1994 11:49 AM
Hi, didn't catch your name but I downloaded your MEDULA file. I'd like to know more about your work in the interactive reference area. I'm just getting started with some similar work, rendering and animating spinal segments. How do you make these animations or pictures interactive? Ed Owens
#79329From: Jan 27, 1994 1:04 AM
I am currently in the final process of establishing a distribution channel with University of Washington to get the product to market. I am currently using version 5.1 of IconAuthor for the interactive component. The product is directed towards the medical or allied health professional due to its technical nature. If you have any other questions I would be more than happy to answer them. Samuel Coor
#79398From: Ed OwensJan 27, 1994 11:33 AM
Nice to meet you, Sam. Tell me more about IconAuthor, where can I get more info about the product. I've read on Internet about projects at U of W in generating digitized human anatomy. What group are you with? Are you buying the models or building them? In my work, I originally tried building a skeletal model, then found out that it was already available from Viewpoint DataLabs. We're purchasing the cervical spine and skull now. It'd be nice to have some grey (or white) matter to insert into the skeleton. So long, Ed Owens
#79520From: Jan 28, 1994 1:05 AM
In order to get info on icon author use go aimtech. Ben Kopf is the tech support person. He is very informative and helpful. They allow you to use the software for 30 days as a trial. In terms of who I am affiliated with I have my own corporation that is putting together neuroanatomy interactive multimedia. In terms of digitized skelatins I reviewed viewpoints and even though they have a superb product it does not meet all of my needs in terms of anatomical accuracy and am currently in the process of having a skeleton digitized in a different manner. In terms of the grey matter and the actual process of the spinal cord it was a multi discipline project. I used a number of excellent modelers from this forum including Greg Kammer, David West, and myself. I am sure Greg and Dave would be happy to discuss modeling with you. I am not involved with contract work personally. Both of the above mentioned are extremely knowledgeable for people that are not directly medically trained. Also Chris Thomas did a very difficult and precise model of a lumbar vertebrae that has been the most anatomically accurate to date. If you have any more specific questions I would be more than happy to discuss it with you over personal e-mail. Or you can reach me at my office at 206-438-2727.
#79474From: andyJan 27, 1994 9:45 PM
My name if Jeff Dibartolo If you are interested in interactive demo information, let me know – I have been generating demos for 5 years, including 3d animations.