#render problems
4 messages in this thread
The error I am actually getting when my machine crashes whilst trying to render
a very large file is as below
HEAP MGMT – heap error # Cheap stack dump linked in => no dump. aborting…
this happens after several hours of processing and at the stage where the
machine has created the reflection maps.
What is my problem ??
Phil.
Sounds like you've got a hard disk controller or hard disk problem. Try
rendering the file on another system with a different hard disk setup.
– G
Phil: I had the same problem recently, but with a much smaller file rendering(
512×486) . What causes it is a corrupted file access. I would guess that if
your dealing with a very large file you most likely are dealing with lots of
paging to the HD. In my case the error was a corrupted bitmap used for
animated texture mapping. I rerendered the single frame of the bit map and
then the rendering went fine. You might try and defrag your HD and do a
chkdsk/f to clean things up. If, like me, you are accessing a new map file at
that time you should check the integrety of the file.
Hoping some my experience with this cheap dump will help you<g>