CompuServe Thread

#render problems

4 messages in this thread
#55887From: KeyframeSep 2, 1993 3:15 AM
The error I am actually getting when my machine crashes whilst trying to render a very large file is as below HEAP MGMT – heap error # Cheap stack dump linked in => no dump. aborting… this happens after several hours of processing and at the stage where the machine has created the reflection maps. What is my problem ?? Phil.
#55955From: Yost GroupSep 2, 1993 11:39 AM
Sounds like you've got a hard disk controller or hard disk problem. Try rendering the file on another system with a different hard disk setup. – G
#55981From: Don LandisSep 2, 1993 3:02 PM
Phil: I had the same problem recently, but with a much smaller file rendering( 512×486) . What causes it is a corrupted file access. I would guess that if your dealing with a very large file you most likely are dealing with lots of paging to the HD. In my case the error was a corrupted bitmap used for animated texture mapping. I rerendered the single frame of the bit map and then the rendering went fine. You might try and defrag your HD and do a chkdsk/f to clean things up. If, like me, you are accessing a new map file at that time you should check the integrety of the file. Hoping some my experience with this cheap dump will help you<g>
#56083From: KeyframeSep 3, 1993 11:49 AM
Thanks for the info. on the fragmented hard disk that can cause system crashes, I optimised the disk and the files rendered perfectly. Phil.