Hi everyone,
I have heared some terms that I don't understand. It was in a comercial of an
animation software called Prisms (for Silicon Graphics).
Any explanaiton is very much appreciated.
Ok, what is…
Modeling:
Metaball
Lattice deformation
Animation:
invers kinematic
limb operation
Materials:
dent and wave shaders
Rendering:
interactive raytracing
filtered, blured, alpha shadows
adTHANKSvance
-David