#images
12 messages in this thread
[A [A [A/exit Ok Ok so i am frustrated and am now ready to fall into that great
graphics pit called frustration. I have two questions. One. Has anybody ever
created a starburst effect that ends up looling like a series of laser beams
eminating from the center of the screen and the outward bound lines are
sparkling? I hope this makes sense. I can get close but no cupid doll. the
center of the screen has a bright light small and then a line which gets
progressively smaller until it ends up as a point on the horizental [D number 2
has anybody ever made a choo choo train whihc goes in a circle with box cars. I
am doing some volunteer work and I wanted to create a scene for christmas which
I have done but I wanted to add in the train going around the tree. Something
for some kids whihc don't have much. Anybody have any thoughts Thanks for your
help
I did a train with candy canes but not sure I still have it, Ill check and get
back to you. I would need some specifics as to the nature of its use Rock
Richardson
Before you fall into the "graphics pit", Ray, please understand that the things
you want to do are pretty common and are no problem when you have the tools.
The Starburst you mentioned is easily made in a paint program, or you could use
the Flare or Hilight IPAS routine from the Yost Group Boutique Image Processing
collection. Modeling and animating a train for Christmas is well within 3DS's
capabilities (I'd like to do one myself this year) and it's photo-realism will
be commensurate with your abilities as a modeler and animator. Since it's
volunteer work, maybe you could get a 3D digitizing company (like ViewPoint or
Accuris) to donate some mesh, and you could just apply materials, animate, and
render it. If, in fact, if I *do* get around to the train thing this year, I
would be glad to donate it, but I cannot say at this time whether I will get to
it or not. If you decide to model it yourself, I would suggest getting a real
toy or good 2D renderings to go by, and be sure to have a good working
knowledge of the various modeling abilities of the Shaper and Lofter, all
well-covered in the tutorials.
Best of luck!
-Alan Iglesias
I just finished a 120,000 faces mesh of a railroad car suspension system with
air connections, couplers, air spring cushions, complete with animation. I'll
be creating a whole train to finish the animation featuring this system. It's
probably a little much for what your needs will be though, lots of detail in
the wheel suspension area ( over 59 moving objects.)
Sounds awesome, Don, but yeah, probably a *little* too detailed for a
Christmas tree scene!<g> Love to see some of that train stuff,
though. Any chance of ULing a couple of JPEGs when your done? Or is
it restricted work? Anyway, sure sounds like a cool project…I'm in
the middle of a bunch of outer-space-type stuff right now. Lots of
fun but modeling space people can be pretty time-consuming!
I should be able to show the work after a trade show in December.
In addition to what AlanI said, there's a great train model on the 3DSr3
CD-ROM… It _might've_ also been on the r2 CD-ROM, but at the moment, I can't
be sure.
– G
Ray,
I'm not 100% sure what type of starburst you are after, but I have created
effects similar to what you've described with the aid of two IXP's in the IPAS
Disk #1 package. The two I used was HILIGHT and FLARE. The HILIGHT can be set
so that the "starpoints" turn a number of degrees with each frame, and the
FLARE will follow the size of the object, ie, make a very small sphere, have it
scale up and down over 30 frames or so, run FLARE on it, (you'll need to
experiment with the settings) and use two or three instances of HILIGHT. (I
think HILIGHT will need to be first in the video post que). You can get
astounding effects layering the HILIGHT with different settings.. I just got
the IPAS package a couple of weeks ago and have been having a ball with it. It
took me a couple of hours to figure out some constant settings but its not
difficult, just time consuming because you have to render the image to see the
result. The package also contains GLOW and BLUR which can all be layered on the
same image. I only mention this because I myself was after a similar image, and
came very close but no cigar, (or cupid doll) but then I splurged on the IPAS
and wha-lah!
oh, as far as the sparkeles at the end of the rays, get your star the way you
want it with FLARE/HILIGHT, and render a TGA. Run the TGA in the background in
the editor and create teenie weenie spheres at the endpoints where the rays
would end. Then run it all back thru video post, using more instances of
HILIGHT and or FLARE on the teenie weenie spheres for the sparkles. There would
be a bit more to it than that but this should give you an idea if buying the
IPAS would warrant the effect you're after.
Merlin G.
Farmer
Merlin, it's great to hear about how much fun you've been having with the image
processing stuff!
– G
Jack,
I did not mean to be advertising your product for you, but
yes, I am indeed having fun with it. I answered a message as you
know, in regards to a star image. I thought I'd let him know of the
IPAS as it cost me almost 10 bucks to decide if I really needed it,
Downloading examples and online connections at various times etc.
Turns out to be well spent money, Hope I enlightened the "star maker"
some, also hope to purchase all available IPASs from both YOST and
PYROS in the future, right now however, I have to spring for a
bloomin' manifold for my 69 Ford Econoline.
You may be pleased to know that extensive use of the IPAS package is
being used in my first major project, (due mid Oct.) which is sort of
a political endeaver for the county, to draw business and industry
into the area. I am indeed doing the job way to cheap but am in dyer
need of exposure, of which I think I will get plenty of as several
fat cats from the big cities are going to view this production. Since
I'm at it, I want to say that I am grateful for finding 3DS and
grateful that it is on this planet, you guys are doing a fantastic
job. I am also curious if I am elgible for a discount on the upgrade
as I had only purchased r2.01a back in June of this year, and my
dealer did not alert me to a near release of a new version. One more
thought, I am I correct in assuming that my (your) IPAS will work
with r3 if and when I upgrade?
Good luck with your first project… sounds like a challenge!
Regarding upgrades, I don't have anything to do with that stuff. We
only make 3DS… we don't sell it.
Regarding our IPAS routines working with R3… no problem. Everything
works exactly as they did in R2. Note that if you want to take
advantage of gamma correction and 64-bit color with the IXP's, you'll
have to get our updates (sometime in November). But as-is, they'll
work just as they did with R2.
(PS: The updates will be free via CIS for my direct mail customers
(those whom I've got on a list from Schreiber)… everyone else will
be able to update thru Schreiber for a very nominal cost.)
Thanks for the "good luck", I can always use that, as for the the
discount, there I go, not thinking again. As for the IPAS, great,
will be looking forward to November.