#3DS Training Manual
14 messages in this thread
Does anybody know about a good training manual to be used for a 3DS R3 training
course? I am organizing a formal 3DS R3 course in San Juan, PR and I need to
find a good manual to use, maybe with an exercise disk included. There are a
lot of AutoCAD training manuals out there, but I have not seen a 3DS one yet.
And, by the way, anybody out there interested in a 3DS architectural
visualization course? Please let me know.
Thanks,
Rafael
Hi, Rafael. For a beginning class in 3DS, the Tutorials Guide that comes with
the software is quite adequate. For a more advanced course, the book: Inside
3D Studio is excellent.
Regards, Connie
Rafael:
>> 3DS training manual
Try "Inside 3D Studio" and "3D Studio Applied". Both come with a CD of images
and meshes, and both work well in a training class.
Greg (only slightly partial to the first one!) Pyros
Dear Mr. Marrero,
I wrote a book called 3D Studio Applied which is designed for training classes
(self training/ATC & Dealer Courses). It is a series of 11 tutorials,
everything from forensic animation to architectural modeling and interior
design.
I also have an instructors guide (200 pages) that includes six more 'instructor
only' exercises, and outlines 7 classes you can teach using the book and the
exercises in the guide.
You can contact Crista Zull at ADVANSTAR for more information about 3DS APPLIED
and the 3D Studio Training & Marketing Guide.
OK?
N.
ADVANSTAR (att: Crista Zull)
I recently acquired a copy of 3D Studio Applied. . . Good work guys!
PLEASE send me more info on where I can get a hold of the instructor's guide
and the "3D Studio Training & Marketing Guide" ASAP, as I will start teaching
3DS and courses real soon!
Thanks!
Rafael
For your training pleasure, you can also check out the 3D Studio Tips & Tricks
Series, a set of six workbooks all done tutorial-style. The first three books,
which have been out for about a year, have been revised for R3 and R4. There
are also three new books called Materials & Lighting, Technical Tips and
Animals & People.
The new six-book set will be out within two weeks, published by Delmar
Publishers 1-800-347-7707. The books will retail for $25 each (except
Technical Tips, which is an epic tome at $30).
The first three books have been used for a number of training curricula, and
the three new ones are already slated for an advanced training course coming up
next month.
There are no teacher guides — all the info is in the books.
Michele (a co-author)
Michele
What exactly does the table of contents look like for Technical tips? I plan
to get ANimals & People and MAterials and Lighting, but so far have not
pre-ordered technical tips.
Judy
Is this the same Judy of Log Cabin fame last year? Glad to see you've kept at
it. Having fun yet? <G>
Here is the TECHNICAL TIPS table of contents. I've included a few subheadings
that might be of particular interest.
1. Basics and Terminology (what is 24-bit, etc.) pp5-14
2. Standards and Drivers, pp15-30
What is a standard? Why does the PC have them? What is a driver? Why does the
PC have them and not the Mac?
3. Memory, pp31-45
What is memory? How to tell if 3DS is finding your memory What to do about it
if it isn't
4. Maximizing 3DS, pp47-62
Explains all those little things you're supposed to do when you install 3DS but
sometimes don't do, like adjusting Gamma.
5. Recording to Video, pp65-92
Explains all the video terminology: frames & fields, time code, synch,
encoders, composite and component, etc. Goes over video recording methods, how
they work.
6. Going Freelance, pp95-138
By popular demand, a guide to going freelance with graphics. A condensed
version appears in the latest issue of 3D Artist.
[continued]
Yes – tis I of the log Cabin fame :-(. I do feel that I have come a long way
since then but alas I still have a long way to go :-(. I really do appreciate
all the help I have gotten from folks on this forum!
Judy
Why the 🙁 ? I'm happy you've stuck with it.
Don't be embarassed about your questions. I defy *anyone* on this forum to say
they have never asked a "beginner" question. Heck, I do it all the time —
where do you think I get the material for my books? <g>
Michele
7. Notekeeping, pp139-157
A guide to effective notekeeping for artists.
8. Network Rendering, pp158-176
Everything you ever wanted to know about the subject. This chapter was written
by Autodesk Technical Support and Gregory Pyros.
There is also a big glossary at the back defining all the technical terms used
in the book, plus more.
This book is the best seller of the bunch in Australia, where the books have
been out for three months already. I will humbly add that they have received
excellent reviews. In particular chapters 2 and 3 of the Tech Tips book have
gotten raves. I was told that computer teachers at colleges were using the
explanations of PC memory, standards and drivers for classes completely
unrelated to 3D Studio, simply because they can't find plain english
explanations of these topics anywhere else.
Michele
Hello Michele,
I look forward to your new books. If Ted and I have any technical
questions we'll address them to you. If your back in the US don't forget to
stop by and see us at the Boston user group.
JoeD
I'm in the Boston area for a while, so I'll be sure to drop in…
When is the next meeting?
Michele
Michele,
Our next meeting is on this upcoming Wednesday, Sept. 14. Your always
welcome as well as all others. We meet at:
Wentworth Inst of Tech
550 Huntington Ave.
Room 8-426
Boston, MA
6 to 9:30 PM
Hope to see you there.
JoeD