We're having some difficulty importing AI and DXF images into 3DSr3. They
import just fine, but 3dS says the vertices are not closed. We're taking the
DXF from Corel, and AI files from Photoshop. Any suggestions would be
appreciated.
After loading the polygons, select all the vertices, and Weld them. You'll find
this mentioned on page 3-36, under "Using .dxf and .flm Files" "In the 2D
Shaper," and on page 5-40, under "Modify/Vertex/Weld."
– Jack