CompuServe Thread

#MPEG and 24bitAnimation

8 messages in this thread
#79821From: JAMES R. TAYLORJan 29, 1994 9:00 PM
If I bought an mpeg encoder/decoder card, would it be possible to make an animation in TGA files and save it in an mpeg format? – getting real time 24bit animatio multires on computer instead of out putting on video.
#79912From: MARTIN G FOSTERJan 30, 1994 3:56 PM
MPEG is a little different from JPEG, because it typically requires a dedicated/expensive workstation to efficiently master the source material into an MPEG file. There's a lot of processing going on. However, the decoding is the opposite and is quick and cheap. Many of the video game platforms are talking about adding MPEG decoders as options to their machines. There may have been advances in encoders to bring down the price, but I'm not too sure if the software is included or available for .tga conversion. If the program came with an API (application program interface?) or SDK (software developers kit) it might be possible to write such a utility.
#79947From: John TissavaryJan 30, 1994 8:28 PM
I don't know much about MPEG, but isn't one of the inherent problems with it a lack of single frame control? I'd appreciate any enlightening on MPEG, since it's a kind of blank spot in my brain <g>. thanks, John Tissavary (La Luna cie)
#79959From: John EllisJan 30, 1994 9:31 PM
John >> but isn't one of the inherent problems with it a lack of single frame control? << I believe that's right on target which is why the CCIT people have adopted JPEG for Video. -JE
#80010From: John TissavaryJan 31, 1994 3:29 AM
I suspected as much. thanks, John Tissavary (La Luna cie)
#79997From: MARTIN G FOSTERJan 31, 1994 12:51 AM
John, >> lack of single frame control? << that's true, and that's why it's not useful for non-linear editing. It's not a problem for cd-rom titles though, which is where you'll see a lot of it, I'd guess. Also, cable movies on demand and other applications will find it useful. The outputs really very good and will be quite sufficient for most consumers.
#80009From: John TissavaryJan 31, 1994 3:29 AM
Thanks, Martin. That's what I'd heard, too. Great for the end user, but not useful for production. John Tissavary (La Luna cie)
#80032From: Alain P. LevesqueJan 31, 1994 8:40 AM
Hello James; It looks as though you would like to render your animations directly to the hard disk and then play them back in real time. Well we have a JPEG solution called MAX (Matrox Animation Xpress) which is made up of the Illuminator-Pro and our Studio Xpress board. This will allow you to create JPEG streams either from TGA files or directly through 3DS and then play them back (play, FF, REW, pause, loop,etc…) The Pro can also output a composit or Y.C (or optional analog component) video signal you can record. No more need for frame accurate decks and controllers. If you need any more info, let me know, I'll have the sales people give you a gingle. Alain P. Levesque (Matrox Technical Support)