I have just made a really cool Gothic window .gif to be used as a map
to appear on each side of an 8 sided octagon tower. I'm having
difficulty getting the arch to fir precisely in the center of each
side. I've tried region fit-face masking and just can't get it. I
believe it is a mapping problem particularly the use of a particular
one necessary for an 8 sided object??? Anybody have any ideas?
thanx!!
Stephen,
<< I believe it is a mapping problem particularly the use of a particular one
necessary for an 8 sided
object??? Anybody have any ideas? thanx!! >>
Use the material-editor's Map "S" button for the window texture. This
will bring up the Mapping Parameters Dialog Box. You can get in a
loop incrementing/decrementing the U Offset and the V Offset and then
render your tower by utilizing Render-Last in the Materials Editor.
See pg. 9-53 of the r3 ref man for more details.
Thanx alot for your help and once again this forum sets another global
standard in speedy assistance to those less fortunate in ability towards
mastering the intricacies of 3D-STUDIO…………