CompuServe Thread

#SunRize 516

8 messages in this thread
#163383From: Paul HigginbottomSep 10, 1994 9:34 PM
"I hope they improve the audio, too. I'd like to see 44.1KHz/48KHz 16-bit, 8 track, surround sound stereo, direct-to-disk recording built in. 8-)" It's called a SunRize 516 card and is available today. It's a nice product (I have one).
#163396From: Dominick J. FontanaSep 10, 1994 10:31 PM
Paul, > It's called a SunRize 516 card and is available today. No kidding; I own it too. 😎 As a a matter of fact I'm writing an article on it for a new magazine called, "Computer Video." I was talking about including the capability in a future Amiga model, so it would be supported by more software developers. If it's built into the machine, then it's likely that most, if not all, software will support it. Dom Fontana –> Sent from NY via AP <–
#163408From: Jim MaddoxSep 10, 1994 11:49 PM
Note that the AD516's hardware is not nearly as versatile as the Amiga's. For example, altering the playback rate won't change the pitch of the sound; you only have a certain number of selectable playback rates; and you can only use one playback rate at a time. (Or at least that's my experience with the thing. I blew $1200 on one and have yet to make much use of it — my EVO-9700 doesn't support external control or have a time code out.) AD516 may be just dandy for video applications, but I don't think it would be any good for games ("most, if not all, software" <g>) even if they did support it. So I don't think it's a viable replacement for an audio chipset upgrade. But if the Amiga musicians can do as good as they do with the current four-channel, 8-bit sound…just think of what it would be like with 16-bit, 8- or 16- or even 32-channel — maybe even MIDI emulation! Symphony tickets, anyone? 😉 BTW, on some specs for AAA that I saw in Playfield! a while back (can't vouch for their accuracy), 64kHz playback was mentioned. – Jim, on AutoPilot!
#163523From: Dominick J. FontanaSep 12, 1994 2:05 AM
Jim, > AD516 may be just dandy for video applications, but I don't think it would be any good for games ("most, if not all, software" <g>) even if they did support it. So I don't think it's a viable replacement for an audio chipset upgrade. Huh? I think there's some confusion here. Or maybe you meant to leave your message to Paul. You're taking the position I took with Paul and are trying to use the same position against me. 😎 Basically, I said that any new Amiga should have an audio chipset upgrade. Paul said it wasn't necessary because the AD516 could be used instead. I responded that the AD516 was not a replacement for an Amiga internal audio upgrade. That's why I'm confused that your message said the AD516 is not a viable replacement for an audio chipset upgrade because that's exactly what I had said to Paul. 😎 BTW, I have an AD516 and I've never used it for video. I use it strictly for audio recording, such as demo tapes and the like. I use it along the lines of Turtle Beach's 56K on the PC or Digidesign's Pro Tools on the Mac. Dom Fontana –> Sent from NY via AP <–
#163531From: Mark H. CaudillSep 12, 1994 4:40 AM
Hey, let me jump in and confuse things a little. I run a Turtle Beach 56k. When I inquired about the 516 with Sunrize, they scared me off. I use the 56k for video. Mostly to edit voice overs and edit/loop music. Sunrize communicated to me that the best/most accurate you could get was 1 "frame" or I guess 1/30 second, which isn't good enough. What's been your experience with the 516 for making clean, ACCURATE music edits?
#163801From: Dominick J. FontanaSep 14, 1994 12:38 AM
Mark, > What's been your experience with the 516 for making clean, ACCURATE music edits? I don't use the AD516 for video, so my editing is different than yours. I use it strictly in a Multitrack/MIDI music studio to sync analog sounds (guitars, vocals, etc.) with virtual MIDI tracks. For my purposes, the editing has been great. I've done some very tight and accurate insert editing. BTW, the new Studio 16 V3.0 has a much improved cue list. It's a graphical interface where you drag and drop your cues on a time line. It's supposed to make video editing much easier. Dom Fontana –> Sent from NY via AP <–
#163944From: Bill ThompsonSep 14, 1994 9:40 PM
I have had no problems with music edits using the Sunrize board or Studio16. None of my edits needed to be sample accurate, so frame accurate was sufficient. When I need sample accurate editing I use MIDISampleWrench, which reads and writes a number of different file formats. My biggest problem at the moment is using virtual memory so I can edit song-length files. My accellerator uses the EC processor, so VM is a bit tricky. I am going to address this shortcoming very shortly! Bill… on Autopilot in Womelsdorf 😉
#163545From: Jim MaddoxSep 12, 1994 12:03 PM
Dom – Whoops! I did mean to send that to Paul. Sorry. (But at least you know that I agree with you. 🙂 – Jim, on AP!