#render w/bkgrnd crashes
3 messages in this thread
My computer crashes upon rendering whenever I use any kind of bitmap
background.
I have 32 mb and otherwise everything's ok. The only way I can render using a
bitmap background is to load it as a layer in VP. I've tried unplugging
boards, rendering to null device, turning off my network, and re-installing
3ds3. Please HELP!
Paul,
<< My computer crashes upon rendering whenever I use any kind of bitmap
background. >>
I don't have an immediate answer. However, what is the behaviour when your
config.sys has *ONLY*
2 lines in it – files=# and buffers=# and your autoexec has *only* a path
statement and a load mouse statement.
What version of the vibrant drivers do you have? (1.0.4?) Also, what happens
when you choose VESA COMPATIBLES when in vibcfg.
please run this test and report your results.
jonas[adesk]
Paul –
I had exactly the same problem last week (I think) – I would put a background
bitmap in video post, and as I left the VP dialog box – BINGO – little green
bars across the top of the screen!
My solution was to take a copy of my .set and vbcfg files (for the vibrant
driver), and reinstall 3DS. Then I recopied the files back into the 3DS
directory. Worked like a charm.
Hope this helps.
bob