I believe I've discovered a bug in the squash function of the keyframer. I had
several objects being squashed when one of them ceased squashing. Instead it
would scale. When I tried scaling that object nothing happened. All other
objects continued to squash and scale normally as did a previously made copy of
the troublesome object
I'd be amazed if you were correct. (no offense, but that code has been
production tested over the past four years with no problems)
If you can come up with a reproducible case for it, write it up and email it
over to Jonas or Brian. They'll work on reproducing it, and if they can,
they'll send it over to us.
– G