CompuServe Thread

Networking Question?

4 messages in this thread
#144000From: Andres MaduroDec 28, 1994 5:17 PM
Hi. I want to use Windows for Workgroups networks facilities with 3DS network rendering. My problem is that the "net" command can only be used in MS-DOS as a client. I want to be able to share resources while I'm in MS-DOS (not inside windows). Is this possible? Where can I find a network server that that will share resources in DOS the same way as in Windows mode? I don't want to run 3DS inside windows, but I want to be able to connect dos with Windows. I'm using right now Novell Lite v. 1.1 but I don't want to use it any more. I have 6 machines in my network. Thanks in advance,
#144327From: Brian Rudolph [Adesk]Dec 30, 1994 4:31 PM
<<My problem is that the "net" command can only be used in MS-DOS as a client>> With WFW at least one machineneeds to be running the GUI in a server mode, and the other machines can attach to that machine as clients. The DOS version of the WFW netwroking software lets you run the server in DOS as well. Novell lite should work fine for you. It has been tested many times. Are you having problems? We can try to help you work them out. -b
#144436From: DE SMET EMMANUELDec 31, 1994 5:28 PM
Hello, Sorry for jumping in this thread. But I suppose you had some questions about WFW. You can have all DOS machines in the network by using a slightly different product from Microsoft: Workgroup Add-On for MS-DOS v3.11. This product has all the network functionality of WFW v3.11 but without a GUI environment. I used it for a few months. It works well but the file transfer is as always with peer-to-peer network very slow. I just changed yesterday to a true client and server network with Workgroup Add-on v3.11 for MS-DOS as clients and Windows NTv3.5 server version as ser- ver. This works very good and very performant. Bye, Emmanuel
#144682From: john hyslepJan 2, 1995 8:59 PM
Andres: I think that the Workgroups for DOS add-in package from MS will do what you want. (ie. share DOS resources to either Windows or DOS clients) I am using this and it works okay for a limited number of servers. I am concerned about trying to use this environment for 3DS "scheduled" rendering, because there does not appear to be a(n easy) way to synchronize the "time functions" of network nodes. Maybe I am missing something, if someone out there knows how to do this in the Workgroups for DOS add-on, I would appreciate the input. I know that Artisofts Lantasti can sync. network time, but I don't want to add yet another piece of network software.