CompuServe Thread

#Volume Lighting

2 messages in this thread
#188722From: Mark D. PippinSep 2, 1995 2:04 AM
Your volume lighting example is super! And of course I can't duplicate it! Would you post a note on how you did it? BTW, you must have been working with 3DS since the stone age. Everytime I see a neat shot it's got you name on it. How long did it take you to get at least pretty good with it? I've been working with 3DS for a year now (about 15-30 hours a week) and still feel there is a mountain to learn. Thanks.
#188738From: Kyle J. McKisicSep 2, 1995 10:58 AM
Mark, thanks – Check out VOLUME01.ZIP ——————————————– This is an updated version of my Volume Lighting process. Included is a more robust text explination, a new project file, and the opacity map needed for the Volume Light material. This version offers a solution to the 'horizontal line' problem that you may have encountered with the previous version. Please read the included text file – it explains everything. Enjoy. -Kyle McKisic 75542,363 (Approx DL at 2400 baud: 2:00; at 14400 baud: :30) ———————————————– You're right – I've been using 3DS since Release 1. << there is a mountain to learn.>> yep, I'm still finding things I haven't used before. -Kyle