#Changing mesh density ??
3 messages in this thread
Hi everyone,
I'd greatly appreciate if someone knows any IPAS (besides DISPLACE)
for making given mesh more sparse (I mean reducing # of faces and verts),
keeping correct geometry and topology,
Thanx for all tips
Andrew Emelyanenko, ANIMATEK
Hi Alexey,
<< I'd greatly appreciate if someone knows any IPAS (besides DISPLACE)
for making given mesh more sparse (I mean reducing # of faces and verts), >>
File Info for OPTMIZ.ZIP
Section: IPAS Usage Contributor: 76702,413 Size: 97681
Submitted: 5/1/94 Type: Binary Accesses: 366
Title: Yost Group IPAS Optimize real-time mesh reducer.
Keys: YOST GROUP IPAS3 OPTIMIZE PXP REALTIME SHADED MESH REDUCTION DEMO
This file contains a working version of Optimize pxp, but cannot write meshes
back
out to the 3D Editor. Optimize features real time shading, interactive
flipping of visible
surface normals, adaptive geometry reduction and tessellation, and text
embedding. It
also works with Meshres axp by embedding various resolutions within your object
for
extraction at render-time. From Yost Group IPAS Boutique Disk#7.
Andrew,
>> reducing # of faces and verts <<
optimize by the Yost Group and also "Turbo" by Schreiber instruments seems to
do something like that.