I'm having some trouble getting a bitmap that I created with Corell Draw 4 to
map properly on a box I created in the 3D editor in 3DS3. I brought the bitmap
into the materials editor and set it up as face maped with 1×1 tiling. Then I
went into the 3D Editor and created a box and assigned my material to it. The
problem is one side of the box has a tear in the bitmap along the diagonal edge
between the faces. The bitmap is fliped between the two faces on the one side
of the box. Can someone tell me what I can do to fix the mapping problem?
-Andy