Ive been having a go at creating a world to fly some harriers
around in with only moderate success using a sphere with the
normals flipped and so tried using a cylinder and the VISTA created
.JPG downloaded from here but can't get it even close.
Can anyone give me the brief idea behind the 3DS magazine article describing
this or perhaps an idea of what I may be doing wrong?
thanks.
-john-
DAS.
John:
You don't say what, exactly, your problems are — which would help. But, you
might try downloading CLOUDS.ZIP (I think that is the name) from the libraries.
This is a squashed hemisphere w/ a tiling cloud-map created by Jamie Clay, back
in his Autodesk days. (I will say that this cloud-map is _very_ popular. Not
only do you see it _everywhere_, I find that after sweating blood over my
architectural animations, the first thing ALWAYS that people say is, "My that's
a realistic-looking sky — how'd you do that?" Arrrrgggghhhh!)<g>
Dave