CompuServe Thread

Outline IPAS

1 messages in this thread
#190837From: Mike KelleySep 14, 1995 11:44 AM
David, I d/l'ed your examples and they are very interesting. I was most interested in some sort of routine that would allow 3DS to do "Cartoon" type work — more of the Disney variety versus Reboot, and your Outline routine holds some promise in that area. I realize you may not intend it for that use but for that use two problems/questions come to mind: 1) Your scissors example seems to indicate that your IPAS will solid shade, but Lumiere was not shaded at all — is this (or will this be) a possibility? Without some sort of coloring, the use of this as a Cartoon routine will be very limited. 2) One of the biggest problems I see in any routine which tries to outline is to be able to differentiate between the surfaces that pass in front of an object, even if they are part of that object. The best example I can give of this is a character's arm that is passed in front of him. Any cartoon routine would have to outline the arm, but as the arm moves back to "merge" into the body it needs to know when to stop. Have you been able to accomodate this? I'm certainly interested in buying any routine which can do these things.