Here are some things I would like to see put or fixed in R5. Some of these
have probably been asked for already but here it goes.
1. more than 255 materials in a project.
2. Raytracing (like rayman but able to handle animation, ipas, and selective
raytracing).
3. when network rendering, if a map doesnt exsit or the SMD is "out-of-date",
ask the user if they would like to continue. dont just fail the render job.
4. patch modler and IK built into 3ds.
5. render light cone (like when you have a flashlight in smoke)
6. when you move then camera in the keyframer update the 3d editor camera view.
(it worked in R1-3, but was changed in R4).
7. if you have raytraced shadows give the option to have a soft or hard edge.
9. multiple bump maps per material.
10. ability to more verts, and bend objects in keyframer (these will help get
rid of always haveing to use morph targets for everything).
11. more than 3 selection groups
12. raytrace.
Ill put up more when I remeber more things.
Thanks
Gregg Daly