CompuServe Thread

#fli in c++

3 messages in this thread
#188002From: DANIEL B. BOURNIVALAug 29, 1995 9:58 PM
How would I incorporate an fli file into a c/c++ program? thank you
#188190From: Brian Rudolph [Adesk]Aug 30, 1995 6:59 PM
You can make calls to the AAPLAY.DLL file directly from any C program. This file can be downloaded as part of WINPLA.EXE. For the documentation on the .DLL, you would need the Animation Support Libraries What you need is the Animation Support Libraries, without a doubt! This developers kit includes C and Visual Basic Programmers reference manuals for the Windows Player, Fliclib and File Format manuals, Code examples and other support files, POCO and POE reference manuals, and more. You can order this kit directly from Autodesk by calling 800-964-6432. The kit costs about $25. "Animation Support Libraries R2.0 SAP# 03302-013303-9000". -Brian
#188252From: albert waltnerAug 31, 1995 12:23 AM
>> How would I incorporate an fli file into a c/c++ program? There are at least two ways I can name. 1) Smacker SDK which was announced here recently. 2) Metagraphics Media!Lab (GO METAGR) Hope that is what you wanted and it helps.