#Wishlist Organization
2 messages in this thread
Jonas,
Right now, even if one where to retrieve all the messages available under this
heading, one would not have a very good idea about where various topics, i.e.,
modeling, rendering, materials, etc., have been and the direction they're
taking. Consequently, I have a suggestion that would help those who would like
to begin contributing in a meaningfull to do so, without covering paths already
traveled.
If you could go back to the archives and pull out all the Wishlist items, say
for the past 2 months or so, I would be happy to organize the threads into
document organized by topic, i.e, modeling, rendering, etc. This would provide
a base for future discussion and a good historical record for newbies.
Additionally, standardized header tags would would be a boon. This Message
group doesn't seem to get so much traffic that it would be an overwhelming
burden to see that messages are properly catagorized. If you're too busy to see
to it youself, then a strong suggestion to contributers to mark their headers
with standard topics, i.e., MODELING, RENDERING, etc, (you determine the
standard tags), should be enough, I hope. This would be extremely helpful to
all who wish to contribute here and to those product managers and implementors
for whom the input to this subject is useful.
Regards,
BP
Hi Bruce,
<< If you could go back to the archives and pull out all the Wishlist items,
say for the past 2 months or so, I would be happy to organize the threads into
document organized by topic, i.e, modeling, rendering, etc. This would provide
a base for future discussion and a good historical record for newbies. >>
Well, I can understand how new members of our forum might desire the insights
that a well organized collection of the 1000's of wishes that have been hidden
here and there, buried (sometimes subtlely<g>) deep in conversation, over the
last few years. However, so might some of our friendly competitors 😉 ..
New members will benefit more from reading all of the 3DS related books that
are publically available which glean many, many insights into maximizing their
productivity and quality using the existing 3DS DOS product and much of the
content is based on discussions that originated in this forum. Many of the
authors of these books are forum regulars who read this forum cover to cover,
and have been for years. New members have these as well as all of the contents
of our libraries to learn from.
jonas[adesk]