#World Builder IPAS
3 messages in this thread
Thanks Mike for the info.
What processor are you using? We've got P90s and 100s. Most have 32mb ram.
Talk to you soon.
>We've got P90s and 100s. Most have 32mb ram.
I'm using P90s with 32meg. I'm beginning to think it isn't so much that WB is
slow, as what I'm asking of it is a lot. I tried rendering the imported mesh
in 3DS and it took a long time as well (even with the mesh Optimized) so I
guess building a world just takes a while.
In any case, I still think animated fly-throughs are a luxury I won't be able
to afford.
Been talking with Intergraph and a few other people about workstations. I
haven't receives WB yet so I don't know but I have to assume that it is a DOS
app.
Intergraph is building dual Pentium workstations with a cool OpenGL graphics
subsystem that would probably do the trick but at $20,000+? I don't think so!
But for MAX its probably the answer.
If WB is 32-bit (I don't know but David or Jeff at Digimation would know) then
the P6 is the answer otherwise……. Pentium 180?
I hope this is not an app that will be stuck in the 16-bit world on single
processor systems. Everyone says its super.
Talk to you soon.