CompuServe Thread

3d Studio/bump maps

2 messages in this thread
#192187From: Robert GrassoSep 22, 1995 9:02 PM
David, Hi, how it going? I have a question about bump maps rendered to fields in the keyframer. Many time I have used small or abstract bump maps for a stucco wall or textured surface. Howerver recently I was doing something with text and noticed that the area around the bump map becomes more blurred only when rendered to fields and to my suprise, with the object moving or not. I've tried a number of things but have come up empty. Any ideas? I thought maybe I was just missing something obvious but I have'nt been able to find anything in the documentation or any of the 3rd party books. Anyway… if you know of a solution to this problem let me know. Things have been very busy in the Stamford area. I've been meaning to come to the meetings but something always seems to come up. Looking forward to hearing from you soon thank you in advance, Bob
#193389From: David J. MarksOct 1, 1995 9:42 AM
>> bump map becomes more blurred only when rendered to fields << Sorry it took so long to get this to you. It sat in my outbasket for about a week… I notice a general "softening" of all maps when field rendering. You might try to reduce the texture filtering value or boosting the bump percentage slightly. There is a 3DS.SET parameter called TEXTURE-SHARPEN, that might give you more radical results. – Dave