#Rename IPAS
8 messages in this thread
Is there an IPAS out there that takes a choosen number of objects (like a few
hundred of them) and renames all of them to a prefix (like Object) followed by
a number (In the form Object01, Object02, etc). Or maybe there' s a script.
If it doesn't exist, maybe someone wants to program one. Serge, if you read
this, how about this for a one day free IPAS toy.
– Neil
>> Is there an IPAS out there that takes a choosen number of objects (like a
few hundred of them) and renames all of them to a prefix (like Object)
followed by a number (In the form Object01, Object02, etc). Or maybe there'
s a script. <<
This would be very straight-forward (15 min.) with the Script Extensions.
– Dan / n-Space, Inc.
I'm sure it would, but my scripting knowledge is at present limited. Anyone
nice enough to do it and post it to Cserve?
– Neil
Actually, based on a set of messages in the script section, there is not a
rename function in TSE. You would have to copy the object to the new name and
delete the old one. You would also loose any keyframe data.
LAM
>> You would also loose any keyframe data. <<
Very true. Niel, if you have TSE (the scripting utility built into 3ds isn't
enough to do it since it cannot create objects) and aren't worried about
loosing keyframe data, I would be happy to post a script to do what you ask.
lemme know…
– Dan / n-Space, Inc.
I have the script IPAS built into 3ds4 and that's it. If it's enough, I'd love
a script. If not, ah well. Thanks in advance…
– Neil
>> I have the script IPAS built into 3ds4 and that's it. If it's enough, I'd
love a script. If not, ah well. Thanks in advance… <<
Nope, I am afraid that you need the full Script Extensions package. I tried!
<G>
– Dan / n-Space, Inc.
Ok, thanks anyway. Maybe if I get the script extensions I'll send you a
message. Well actually, maybe if I get the extensions, I'll be able to do it
myself.
– Neil