#Tuber.axp
3 messages in this thread
Anyone,
I have finally started playing around with the IPAS routines bundled with R3. I
have run into a problem when experimenting with Tuber.axp. During rendering as
soon as the render gets to (creating procedural objects) the rendering
terminates and returns to the 3d editor interface.
Rendering works fine when using the geometry file (tuber.3ds) that is used in
the advanced user guide.
I'm doing somthing wrong but do not know where. I have critiqued the demo in
the advanced user guide and I still can't figure it out.
It seems to be fairly easy, but of course.
Thank you much…
Paul J.
NPD Corp.
Hi Paul,
<< tuber blues.. >>
I'd have to see the *.3ds file. However, I found this example in the libs and
I'd like to know
how it works for you..
File Info for DOG.ZIP
Section: Images Contributor: 100236,2335 Size: 387516
Submitted: 12/14/93 Type: Binary Accesses: 21
Title: Talking dog – Work in progress 10-12-93
Keys: DOG TUBER
A talking dog character that may expand into a pair of dogs talking in a pub.
Not all
the mouth shapes are there yet. Hope you like it.
(Approximate download time at 2400 bps using CIS B: 21:30)
Hi again Paul,
<< tuber…>>
In addition, you may want to use tuber2 instead of tuber….
File Info for TUBER2.ZIP
Section: IPAS Usage Contributor: 76702,413 Size: 30209
Submitted: 12/4/93 Type: Binary Accesses: 452
Title: Enhanced version of 3DSr3 tuber.axp ipas routine.
Keys: TUBER2.AXP IPAS3 SKELETAL ANIMATION ROUTINE 3DSR3
This zip file contains an enhanced version of tuber.axp (that ships with 3DSr3)
called tuber2.axp. Tuber2 "knows about" hierarchies and instances in the
keyframer, so it's easier to use and more flexible than the shipping tuber.axp.
Also
included is an example .3ds file that illustrates these enhancements.
Requires 3DSr3 to run.
From Yost Group, Inc.