CompuServe Thread

#Polyline Path..Hmmmm

2 messages in this thread
#23741From: Yost GroupSep 24, 1992 12:06 AM
Alan, when contour is on, the lofter will always incrementally rotate the shape around the path to keep from running into singularity errors. This is probably what you're referring to. (although I'm not sure what you mean by the "phantom" vertex) If you want to send me the file to look at this weekend (if I get a chance), feel free to zip it up with a detailed text file explaining what you're trying to do. I'm super-busy right now with IPAS, but I might get a few minutes in somewhere. Regarding the lofter not loading DXF files from the Editor… right! The lofter will only load polylines, and the Editor only spits out rats-nest meshes. – G
#23763From: ALAN IGLESIASSep 24, 1992 6:00 PM
Gary, Thanks for the quick response. I am uploading a file called ppath.zip which will contain a text file & .PRJ file. There is no real hurry because I believe I have a work-around at this point. However, if you could get a chance to check out this file sometime next week I would sure appreciate it and it might be interesting to you, too. I assume I should upload to L9, but correct me if I'm wrong. Can't wait for that IPAS stuff!! Could the "metallic shaders" you were talking about be implemented in this way? That would be VERY helpfull. I will be testing 3D Concepts for my reseller next week…is this a Alias port? Anyway, have a good weekend… Alan Iglesias