#Polyline Path..Hmmmm
2 messages in this thread
Alan, when contour is on, the lofter will always incrementally rotate the
shape around the path to keep from running into singularity errors. This is
probably what you're referring to. (although I'm not sure what you mean by
the "phantom" vertex)
If you want to send me the file to look at this weekend (if I get a
chance), feel free to zip it up with a detailed text file explaining what
you're trying to do. I'm super-busy right now with IPAS, but I might get a
few minutes in somewhere.
Regarding the lofter not loading DXF files from the Editor… right! The
lofter will only load polylines, and the Editor only spits out rats-nest
meshes.
– G
Gary,
Thanks for the quick response. I am uploading a file called ppath.zip which
will contain a text file & .PRJ file. There is no real hurry because I
believe I have a work-around at this point. However, if you could get a
chance to check out this file sometime next week I would sure appreciate it
and it might be interesting to you, too. I assume I should upload to L9,
but correct me if I'm wrong.
Can't wait for that IPAS stuff!! Could the "metallic shaders" you were
talking about be implemented in this way? That would be VERY helpfull.
I will be testing 3D Concepts for my reseller next week…is this a Alias
port? Anyway, have a good weekend…
Alan Iglesias