1.03 missing slider
7 messages in this thread
I went the Compose/Controls/Transparency Channels path to adjust the
transparency of a merge. I found the three channels with buttons to click them
on and off, and a large blank panel underneath. Calling up the help function,
it indicated that sliders were supposed to be there. There weren't any. Seems
like the gadgets for those channels have vanished! (Clicking the buttons on and
off didn't make any sliders show up — I tried that.)
The multiframe sequencer actions when processing an "anim" file gets curiouser
and curiouser. Sometimes things fall apart on frame 3, sometimes 4, and
sometimes it runs to unknown parts and gets images that haven't even been
referenced — maybe a buffer someplace — and does a couple of frames before it
says it can't find the image file. Maybe I'm trying something IM can't do. I
just want to add some processing effects to animation frames in a file and
store the processed frames to another animation file.
JEB
Er – there are NOT supposed to be sliders there. The channels are
on/off; adjusting the transparency is done in (a) the blend control
panel, (b) the Other Options subpanel of the blend control or (c) in
an alpha channel buffer (blend).
I'll pass this along to the doc types on Tuesday. Thanks!
Regarding the anim stuff, what you're trying to do it SHOULD do; Would
you send us the source anim and anything else relevant to the
process? We'll try and figure out what's happening and fix it.
Wait a sec, I was spying on yer msg to John Black hehehe, IM can now
Process frames of an Anim File in the Sequence Loader???? Splain it
to me dude? Thanx. I'm gonna try on my own now too.
It's supposed to be able to – just pick the anim file and run.
–Ben
…via AutoPilot
I tried it Ben, the Sequence loader loads and processes the first
frame and then quits. Any ideas? The thing I'm trying to do is Add FX
to an EXISTING anim. So I want the Seq loader to load each frame of
the anim Sequentially and add the Grid and solar FX to it and then
save back out to another Anim file. If I put the Same # of copies of
the Anim file in the Seq loader as there are frames will THIS
work???? Thanx for yer help Ben
I'll put this to the programmer; he's on vacation till the beginning
of next week (well deserved, I might add) so it'll be a few days
before we have info.
No big Rush Ben. Just an idea I had. I am going to use that
Solarized/Gridded anim to simulate a Androids POV ala Terminator.
Will probably add some gibberish msgs to the anim as well.