ANIMATION POSITIONS
12 messages in this thread
Hello All!!!
ANIM8 Incorporated Is Seeking Applicants To Fill Two Animator
Positions.
Complete knowledge of 3D Studio is a must! We are looking for people
who can work comfortably in a team environment and don't crack under
deadline pressure. If you're interested in working in a production
oriented environment, and expanding your horizons, please send a
Resume and Portfolio to:
ANIM8 Incorporated P.O. Box 908 Virginia Beach, VA. 23451-0908
Please include any related material in your portfolio, we are
extremely interested in all artistic endeavors, not just 3D
animation.
Any questions regarding the positions should be directed via e-mail to
CIS 71543,2104 or Internet PLIND@WYVERN.WYVERN.COM
Paul:
>> ANIM8 Incorporated Is Seeking Applicants To Fill Two Animator Positions.
Would I have to relocate, or can I just work by modem? <g>
Greg Pyros
Greg,
Cute! Real Cute!
How about just letting a couple of us attend your character animation class? I
think that would be extremely useful.
All joking aside, we're looking to take on a few large projects and so I'm
looking to expand the staff. If you have any extra applicants, please lead them
this way.
Paul
.
Greg is giving a character asassination class ???? I might have to attend that
one…….<G>.
Joe:
>> Greg is giving a character asassination class ???? I might have to
>> attend that one…….<G>.
Yes, co-taught with Alan Iglesias and Martin Foster, it goes into the finer
points of how to totally humiliate and insult someone on CompuServe, but by
putting a <g> after it they can't hurt you!
Greg Pyros
>> how to humiliate someone on CompuServe
So your going to be bringing Evan Y. and Keven K. in as well <gr&r>
Ang
>> So your going to be bringing Evan Y. and Keven K. in as well
<gr&r>
Well, we were saving the big guns for a really serious contender!
This will be the "dealer team", the biggest, baddest, one around! And
yes, you and Murph have spots on the roster, also!
>>So your going to be bringing Evan Y. and Keven K. in as well <gr&r>
I'm not sure if you mean that I'm to be a humiliator or a humiliatee.
>> I'm not sure if you mean that I'm to be a humiliator or a
humiliatee.
Yes. To both. You've got to be able to take it to give it here!
Seriously though Paul,
Would there be any relocation involved? If not, I'd like to "apply" for one of
your positions. Let me know what you'd like to receive by way of info.
Thanks,
Danny…
Danny,
The relocation aspect would have to be based upon the skill of the animator and
what aspects of the project they were working on. Quite obviously we like to
have our staff close because in a production environment, it helps alot. Not to
mention that we often use proprietary tools that we don't want in circulation.
The project that we're about to take on, will be extremely large, and to my
knowledge has never been attempted before on the P.C. platform. As a matter of
fact, the odds are probably around 50/50 as to whether or not it can actually
be pulled off. We've pretty much established a one of a kind rendering
environment and now we're looking to place the best people we can find with the
equipment.
If you'd like to be considered, we're looking for a written resume, with all
related CG based projects, and a portfolio. The portfolio can be as simple as a
demo tape, or a series of FLC files, or as elaborate as a full multimedia,
multimedium art portfolio. Whatever you feel best highlights your work.
Salaries will be based upon experience and talent, and if relocation is
involved, we'll foot the bill.
The positions will be long term, and will definately put the animators on the
high end of the pay scale, in terms of the industry.
That's about the extent of what I can say……
Paul
Paul:
>> Cute! Real Cute!
>> How about just letting a couple of us attend your character animation
>> class? I think that would be extremely useful.
We'd be honored! It's a little cold for fly fishing, but some ocean
fishing can be arranged at anytime…
>> Extra applicants
Is that like extra time or extra money? <g>
Greg Pyros