CompuServe Thread

#Alternative 3D apps

42 messages in this thread
#62424From: Mark DeMazza[MIND COct 19, 1993 6:06 PM
I am looking for some input from anyone who cares to offer their opinion. I am very eager to experiment with 3D drawings and animation. However, the price tag of 3D Studio prevents me from doing this. I have seen a few other applications that seem to offer similar features, at prices substantially less than 3D. Now I'm sure 3D is worth every penny it costs, but for someone just interested in dabbling it is prohibitive. Two of the more interesting programs I have seen are Playmation from Will Vinton, and Imagine from Impulse. Does anyone have any experience with these products? Are they worth the time and money? Are there any other programs anyone would care to recommend. Just to give you an idea of the type of money I would be willing to spend, I have seen Playmation for $350, and the list price for Imagine is $495! Any insight would be greatly appreciated.
#62443From: rachel rosenthalOct 19, 1993 8:33 PM
there is a very good magazine called 3D Artist, that monthly reviews a wide range of 3D programs and does great compare and contrast..the magazine only costs about $22.00 or $25.00 a year. Editor is Bill Allen and a thesaurus of 3D programs:505-982-3532 OR po box 4787, Santa Fe NM 87502 you might like it…Alan Inglesias previews 3DS this month..Bill reviews Macro Model which alot of people are raving about….
#62618From: Mark DeMazza[MIND COct 20, 1993 8:29 PM
Thanks, I'll definetly get a copy, if not a subscription to 3D Artist. As I said, this is something I am very intrigued by. I'm not much of a game player, but I do have a fairly hefty system that can handle anything I want to throw at it. Since I build custom systems I am somewhat of a hardware junky, and have put together a pretty high end machine. I am very interested in seeing what is fact, and what is fluff, as far as 3D goes. Thanks again.
#62444From: MARTIN G FOSTEROct 19, 1993 8:33 PM
I agree. For dabbling, 3ds is a little high, unless you are a wealthy dabbler <g>. I make my living from 3ds, and so I find the price/performance fantastic, especially compared to the alternative production orientated packages (Electric Image, Topaz, Wavefront, Softimage etc). I don't have Playmation, but it looks pretty good for "toon" type stuff. For architecture and engineering look elsewhere. Stratavision 3d PC version might be worth a look, and also Renderize. Vistapro is an affordable fly-by program with fractal landscapes (trees, mountains, lakes etc) with nice output. I suggest you buy one from someone who will allow you a 30-day trial. This will allow you long enough to do the tutorials (if supplied) and see if it does what you want.
#62503From: Eli J. BoyajianOct 20, 1993 9:49 AM
I think I've heard/read that Playmation will reappear as Promation. You've probably also heard that Microsoft bought this product. You might want to GO GRAPHDEV and see what's going on there — look for the POV ray-tracing forum.
#62554From: MARTIN G FOSTEROct 20, 1993 2:18 PM
I had heard about the Microsoft/Playmation acquisition. Don't know what it means though…
#62565From: Eli J. BoyajianOct 20, 1993 3:23 PM
Me neither! I'm not sure what MSoft actually bought – and I _think_ Will Vinton has his own enterprise, too. The reference to 'Promation' was recent so maybe there'll be an announcement soon.
#62620From: Mark DeMazza[MIND COct 20, 1993 8:35 PM
If Microsoft decides to do something with Playmation I may be in luck. Since I am a computer reseller, I build custom systems, I am eligible for Microsofts promotional offerings. They have a "Not For Resale" deal were you can get just about everything they publish at ridiculous prices. I have stocked my CD collection with everything Microsoft has. An example of the cost, I paid $30 for Encarta! Not bad. Once they start selling Playmation I should be able to pick it up for around $20 or $30. A real no-brainer there.
#62619From: Mark DeMazza[MIND COct 20, 1993 8:31 PM
Thanks for the advice. Just to show you what a neophyte I am when it comes to 3D, what exactly is Animatrix? I am very impressed by the response I received here. Once I finally make the move and start doing some animation work I can tell I won't be at a lost for a good source of information.
#62623From: MARTIN G FOSTEROct 20, 1993 8:56 PM
Animatrix is my company name. Whenever somebody puts [] around something, it tends to be the company they work for. Animatrix is just the name I gave my little enterprise. Basically, I'm a freelance animator and graphic artist based in South Orange County, CA.
#62664From: Mark DeMazza[MIND COct 21, 1993 2:07 AM
Not to sound crase, but I knew it was the name of a company, if you notice my name is also followed by [] with MIND Compute Consultants contained within, or at least a abbreviated version of it. MIND is also my own company. I build custom computers systems and sell peripherals. Looking forward to joining the 3D threads.
#62667From: MARTIN G FOSTEROct 21, 1993 2:10 AM
I'm sure you'll learn a lot from following threads on this forum. I came on this forum 2.5 years ago as a neophyte and learned a great deal here. Now I answer a lot of questions, but I'm still learning.
#62450From: John EllisOct 19, 1993 9:07 PM
Mark – The old addage "you get what you pay for" still applies. In terms of price/performance IMHO you get more than you pay for with 3DS. For the features of say Imagine, and you wanted to price 3DS, in relative terms you would pay approximately $10,000. I realise prices have come down on Animation software but realistically it could have been priced in that range, and the professionals in the group would have bought it because there is nothing else that even comes close. With that caveat, I would suggest Will Vinton's Playmation for your consideration. If you want to know the agony of animation, and complete your rights of passage as an animator, I would recommend Imagine. Then when you get tired, bored, or addicted, you will find the $3000 price tag of 3DS a steal, and to keep your sanity you will mortgage you house (if you have one). Caution: Animation may be hazardous to your sanity and financial well being. If you don't have an addictive personality, you probably won't be a good animator. If this hasn't scared you away, chances are you'll end up crazy like the rest of us but happy 🙂 -JE
#62465From: MARTIN G FOSTEROct 19, 1993 11:54 PM
how true! My house is up for sale now. I'm downsizing my residence so I can upsize my animation (3ds) fetish. I just need more paraphanalia…..<dribble>,<gurgle> "Hey, Mister! Can you spare some change? I need a new harddrive. No? OK, how about enough for an IPAS routine then?"
#62476From: John EllisOct 20, 1993 1:57 AM
"Animator. Will work for Chips. – Three hungry computers to support." Think it'll work? -JE
#62477From: MARTIN G FOSTEROct 20, 1993 2:20 AM
probably won't work – the public needs to be educated to our plight <g>.
#62532From: John EllisOct 20, 1993 11:45 AM
Yeah, you're probably right, there more likely to set up clinics for our rehabilitation back into main stream society. <G> (Now isn't that a frightening thought!)
#62558From: MARTIN G FOSTEROct 20, 1993 2:43 PM
mainstream society?! No way, too boring <g>.
#62547From: David TaffetOct 20, 1993 1:42 PM
But, hey! Poor people who need livers and hearts and things can get press coverage and then all the moms and pops across the country take pity and send cash to buy body parts. Maybe we could do the same kind of thing!?!?! Think of it! "Just into our newsroom. An animator on the west coast has been forced to sell his home to maintain parity with the newest and best workstation renderers. Call the following number to make donations of money or DRAM. All assistance that can be mustered will go to a worthy cause. And next: Bill and Hillary create a virtual Senate for quick passage of reform packages… Right after this message."
#62555From: MARTIN G FOSTEROct 20, 1993 2:20 PM
I like your press release 🙂 Please feel free to broadcast it on all media channels <g>.
#62579From: David J. MarksOct 20, 1993 5:43 PM
MF: ….<dribble>,<gurgle> "Hey, Mister! Can you spare some change? I need a new harddrive. No? OK, how about enough for an IPAS routine then?" DM: I heard someone at Autodesk U say "I used to be a user, but I became a dealer to support my habits…"
#62628From: MARTIN G FOSTEROct 20, 1993 9:04 PM
David, your quote was probably Greg Pyros <g,d&r>.
#62654From: Oct 21, 1993 12:00 AM
>> your quote was probably Greg Pyros <g,d& r>. My style, but I didn't make it to AU, we did the Sony show that week. Next! Greg
#62682From: Todd WiedemannOct 21, 1993 8:37 AM
"I used to be a user, but I became a dealer to support my habits …" was from the one and only Phil Kreiker. Whatta cool guy … <g>
#62621From: Mark DeMazza[MIND COct 20, 1993 8:41 PM
Unfortunately, or fortunately it all depends on your point of view, I have a very severe problem. I am hopelessly addicted to bleeding edge technology. I started my own custom computer business just so I would have an excuse to feed my habit. After all, I can't sell what I haven't tried! So once I start on 3D I guess my next stop will be the poor house! Since an upgrade to 3D has just been released, for a great price of $495, is ther anyone out here who would like to have their upgrade bought for them? If this is not illegal I would be happy to purchase the upgrade for them, in exchange for their old copy of 3D. What od you think? Is this possible. Thanks for your advice. I am looking forward to joining the ranks of the demented animator!
#62643From: John EllisOct 20, 1993 10:32 PM
Mark – For the upgrade it doesn't quite work that way. First you have to become a registered Autodesk Dealer, which has a few strings attached and for good reason. Its not really like any other kind of dealership that I know of in the software world. There are people on the forum who are better qualified to let you know what this entails. Second, 3DS has a hardware protection block. The upgrade is a software only upgrade, (you don't get a new block) so the previous release would be useless to you. There are several people who have gone the dealership route for just the reasons you have mentioned. Its a crowded market. There are a select few who are very successful at it because they have that rare combination of being good businessmen as well as visionary. Being visionary is important because it is such a rapidly changing environment, you have to be able to change just like in the stock market. My recommendation – Buy Playmation with the caveat that the money you spend on it could have gone to saving for 3DS. As you learn more about 3DS's capabilities, you're going to want it. But maybe from Playmation you'll learn wether it is something you really want to get into. Animation requires a tremendous amount of work, (although it doesn't seem like work), knowledge, experience and practice, and for some of us becomes a lifelong pursuit. Hope this has been of some help. -JE P.S. I don't think we're demented exactly, just a little crazy 🙂
#62669From: Mark DeMazza[MIND COct 21, 1993 2:12 AM
Thanks for the insight. I meant demented in the nicest way.
#62472From: Anthony RamirezOct 20, 1993 1:12 AM
>Two of the more interesting programs I have seen are Playmation from Will >Vinton, and Imagine from Impulse. Both of these programs originated on the Amiga but I can only recommend one, Imagine. They are about to release version 3.0 at the end of the month and it will have LOTS of features. Impulse's phone # 1-800-328-0184 I am not a IBM user so I couldn't suggest any other 3D package.
#62622From: Mark DeMazza[MIND COct 20, 1993 8:45 PM
Thanks a lot for your input. I saw an ad for Imagine in Desktop Video, along with severalexamples of what can be done with it in the "Digital Gallery". If you haven't seen this magazine it is pretty decent. Lots of reviews, not much fluff. The "Digital Gallery" is a section where they showcase works done by various 3D artists. Thanks again, look forward to getting started.
#62541From: Mike KelleyOct 20, 1993 12:42 PM
I'd like to add this — I bought Playmation, and that was how I ended up with 3DStudio. Once I tried Playmation I was hooked on 3D animations, but realized I needed something that wouldn't take the rest of my life (for example — a typical frame in Playmation that took 60 minutes to render takes less than 45 seconds in 3DStudio, and with MUCH better quality — not even a comparison). I consider the money I spent for anything less than 3DStudio to be a total waste, so I guess it just depends on how much money you want to waste. But once again, I warn you — this stuff is addictive. If you like 3D animations, you won't be able to rest until you have 3DStudio, and you'll figure out ways you can hock your car, house, and charge up your VISA to the max until you can get it. If you don't think you're going to like 3D animations, then I guess any of the lower end packages will satisfy you (oh, I guess if all you want to do are 3D stills then you'd be okay — I can't imagine waiting weeks for a animation to finish, though, as I know some people with lower end products do).
#62546From: David TaffetOct 20, 1993 1:42 PM
I own Playmation and have (temporarily, I think) abandoned it due to the very unintuitive method it *must* use to save its files. Every kind of piece goes into a different directory for reasons which probably made sense to someone when they thought of it, but which makes no sense to me. Negotiating back and forth thru all those directory trees is a pain in the keester. Also, the documentation is not very good. It introduces all the functions, OK, but always uses supplied base files. There's no place where you are led from zero to animation in a sequential manner. I'm not stupid and my reading skills are pretty good, but I found it difficult, at best, to figure out how to make and render something with a surface of my choice. (Actually I gave up before I got to that point.) FWIW. I have no experience with Imagine…
#62615From: Mark DeMazza[MIND COct 20, 1993 8:27 PM
Thanks for the input. Are you interested in umloading Playmation? Perhaps I can help you recoup some of your expenses.
#62616From: SyndesisOct 20, 1993 8:29 PM
Playmation's method of saving files makes sense for character-based, re-usable characters and choreography. Methods of separable complexity mixed with very stupid file systems leads to fixed directory structures, not unlike what's in 3DS for that matter. Playmation's method reflects something from the Amiga world known as the "logical assignment." You see this in the PROJECTS.HSH file. In AmigaDOS, you say "assign FONTS: dh1:fonts" and every program can open a file called "fonts:foo" and it's redirected to the place defined earlier. Their scheme makes it easy to use the same bipedal walking motion in several different characters, for example.
#62695From: David TaffetOct 21, 1993 9:48 AM
I do realize that the reason behind segregating everything was to make movements, etc. available to more than one model/animation. I simply find the method used in Playmation *highly* unwieldly. In DOS land, changing file extensions usually suffices, and I think would have been much more comprehensible than stuffing everything into seperate areas. OR, if Playmation was smart enough to go out and find all the pieces without being told every time the software is opened. OTOH, if I just worked with it more, I might find it easier to deal with. I did *not* find 3DS's method of organization confusing at any point. I can't really explain why…
#62699From: SyndesisOct 21, 1993 9:54 AM
I certainly hope the world moves beyond lame methods like filename extensions. WinNT's HPFS at least has longer filenames, and the Mac has long names plus a database of file "types", helping applications track the files they've actually created.
#62835From: David TaffetOct 22, 1993 9:19 AM
I guess I agree that things ought to move beyond file extensions. They're quite primitive. The Mac Desktop file, though, while a good concept, is not the direction I want to see things go. The whole desktop database system, including the Volume Bit Map and Volume Information Block get corrupted WAY too easily. 80% of the fixes I have to make to Macs include unscrambling those files. Comperable problems in DOS are *very* infrequent, like once every 18 months or so, if that.
#62863From: SyndesisOct 22, 1993 12:00 PM
Most PC users want to torture the inventor of DOS. We just want to ask him a few questions. Aren't computers supposed to make life simpler? Do you get royalties from all those how to use DOS books? Why backslashes? Why, after six revisions, hasn't DOS been simplified? Do all your sentences start with C:? Did it ever occur to you that normal people might use DOS? Was your father a dentist, or do you…? How many times have you seen the words "Bad command"? Is your entire vocabulary limited to words of eight characters or less? How much money do you think corporate America has wasted on DOS training? Did DOS actually make sense to you, or did you just run out of time? (From a 1990 ad for DOS Partner from EasySoft.)
#62906From: David TaffetOct 22, 1993 6:04 PM
John – Very hysterical list of questions!
#62951From: John TissavaryOct 23, 1993 12:17 AM
Awsome questions. I guess advertising types aren't all bad after all… add to that list: "Do you guys still use 8086's or do you just like the number '640'?!" John Tissavary (La Luna cie)
#62644From: Steven WaltersOct 20, 1993 10:43 PM
I purchased Imagine for IBM from a friend and found it completly frustating! $250. bucks down the drain! Unless you are familar with Amiga OS I wouldn't suggest it. The manual for 2.0 is the Amiga manual and reads like a cheap detective novel. I understand the manual and the program are due for a upgrade which should help… BTW Check around If you are lucky you might be able to get a used copy. I got mine for $700. and would have eventually paid top dollar anyway. Very Lucky!
#62668From: Mark DeMazza[MIND COct 21, 1993 2:12 AM
Steven, Thanks for the info. <<BTW Check around If you are lucky you might be able to get a used copy. I got mine for $700. and would have eventually paid top dollar anyway. Very Lucky!>> I assume you are referring to 3DS? Let it be known to all who read this message. If you want to get rid of a used copy of 3DS I would be very interested. Dongle and all.
#62711From: ALAN IGLESIASOct 21, 1993 11:16 AM
The latest issue of 3D Artist has a classified add for a "used" copy of 3DSr2.01a for sale for only 1000$, Mark. I'm assuming it is upgradable. The phone number is 319.388.0662, if it's not already snapped up yet… -Alan Iglesias