CompuServe Thread

#R3 Rendering

5 messages in this thread
#64025From: James TichenorOct 28, 1993 10:39 PM
I just received Release 3! Thank you very much for speedy delivery and again thanks for an amazing program. I haven't had a chance to really explore the new ground, but already I'm excited by what I see. The Materials editor looks spectacular! One question, though. I tried rendering a mesh in R3 and thought it was slow, especially after the promised 30-40% rendering inprovements. So I tested the mesh in both R2 and R3. I found that this mesh, rendered in Phong with no anti-aliasing, took 0:45 seconds in R2, and 0:52 seconds in R3 with the same rendering settings. Plus, R3 has an extra 10 second screen redraw that I didn't experience in R2. Obviously, as you add anti-aliasing and shadows, things slow down further. I've tried optimizing my system, rendering at 800×600 with 256 colors, but that only gave me a couple seconds. Any ideas? If you need more info, let me know.
#64053From: Oct 29, 1993 1:40 AM
Not a fair test! Compare Phong/High in R2 with Metal/AntiAliasing On in R3 for a straight comparison, and you'll see where R3 is faster _and_ higher quality output!
#64216From: James TichenorOct 29, 1993 8:27 PM
Hello Greg, Well, you are right. My test was unfair. I rendered the oldcity mesh on R2, phong and high, and got it in at 2:34. In R3, phong and AA on, it was 1:49. You're right, I'm sorry. I don't know why I panicked yesterday – I think I mismatched my settings during the tests. Oops… One weird thing, though. The screen redraw in R2 is less than 5 seconds, where as in R3 it's 30-35 seconds. I'm using a Diamond Viper VLB graphics card, 800×600 with 256 colors. In r2 it was set up with RCPADI whereas in R3 it's setup as a Vibrant compantible board, using the Diamond Viper P9000, or something. I think that's where my troubles started, because factoring in the screen redraw, the rendering times are about the same. Any ideas?… James
#64240From: Oct 29, 1993 10:44 PM
>> The screen redraw in R2 is less than 5 seconds, where as in R3 it's >> 30-35 seconds. I'm using a Diamond Viper VLB graphics card, 800×600 with >> 256 colors. In r2 it was set up with RCPADI whereas in R3 it's setup as >> a Vibrant compantible board… Something is seriously wrong here! First, check to see that you are using the same driver on your Vibrant configuration as you did when using it as an ADI in R2. If there is that much of a difference, remember, you can still use the R2 driver as an RCPADI for the display screen if you want, but something else is going on here. Could R2 have been set up for a 16 color mode and R3 for a 256 color mode? Again, an unfair test! We have found the VIbrant drivers to be extremely fast in R3, so I'd look to see that they are set up correctly. And once you get them working, just wait until what Vibrant's Liquid Speed does to them! Talk about fast redraws! Easily double the speed in the 3D Editor!
#64276From: Yost GroupOct 30, 1993 9:55 AM
As Greg says, something's VERY wrong with your display card setup. The redraws in R3 are FASTER than those in R2 (once it's configured correctly). His suggestions are good ones. Time for some system sleuthing.