CompuServe Thread

#Framestore Saves

2 messages in this thread
#91471From: Fred BerneySep 29, 1994 9:01 PM
John, I may be a slow learner, but I can learn. You are absolutely right. I did not do what Aki told me to do. I kept adding one step, that I though was necessary. When I save an animation to be played back through the Amiga, I don't have a single frame recorder or PAR, I know that I needed to name the framestore number (000 – 999). I thought I needed to do the same thing for saving Framestores. This whole thing started when I just wanted to render the first frame of a scene that I set up in Lightwave. There were no other frames, I just needed to build a still picture and render it. I now understand the difference between rendering to an ANIM and a Framestore. Do I dare ask, what the PLAY FRAMESTORE button does. I tried using it to play some animation (didn't work – wrong type of file) and I tried using it to play (show) a Framestore (got the same error message). My only fear, is by the time I figure out the program, the next upgrade will be out. (g) Fred
#91493From: John GrossSep 29, 1994 11:39 PM
Play Framestore is used when loading and recording a series of frames to a single frame accurate VTR. It cannot load animas, nor can it play frames back in real time (30 frames/second) to record… JG