Has anyone taken 3DS meshe files and brought them into Alias as DXF files? We
are currently experimenting with this process and need to know if there are any
known problems with texture mapping the models once they have been brought
over. If so, does anyone know of a conversion package (either SGI or PC based)
that might be able to do the job? Does anyone know if R4 with it's spline based
modeler will be able to export into other formats? All relevant answers are
welcome and appreciated.
-DD