>>Can you trace an image in 2D shaper and wrap the resulting polygon onto a
sphere in 3D Editor?
I think you can get the result you want with a slightly different approach.
You can trace the image in the 2D Shaper then bring the image into the 3D
Editor as a flat object with Create/Object/Get Shape. Then apply a material and
render it as a bitmap.
Then you can use this bitmap in a material to apply to a sphere with spherical
mapping coordinates.
Michele