<<< but I just reentered 3DS3, tried it again, and there was no recurrence of
the problem. >>
Please, if this happens again, keep track of all of your mouse clicks
to see if you can come up with a reproducable case for the developers
to track down.>
I was talking about a different situation there, but when I went into
3ds3 again in order to optimize the mesh, it did work fine and I used
the same mouse clicks-or so I think: it may be that a really lengthy
series is required before this situation develops.