CompuServe Thread

#Wish List items

6 messages in this thread
#129728From: Kyle J. McKisicOct 18, 1994 4:10 PM
R5 Wishlist items I'm just lettin' my imagination go …:) Some of these pertain to 3ds itself and some to various ipas routines I would really like to have : (in no particular order) -ability to animate camera ranges, light ranges, light attenuations, atmosphere / fog conditions. -every aspect of materials to be keyframeable individually over time (no need for morphing to another obj w/different materials) -arrays of objects in the 2d shaper -incorporate a keystroke that works the way the spacebar does for selected objects, but for editing objects by colors. -flat / goroud shading preview in an editor window. -ability to draw 3d bspline curves in the editor — then put them in the lofter or the keyframer for modeling or an anim path — when the curve is in the keyframer, I want to not only use it as an motion path, but I want the object to deform or flow over the path too. -ability to deform bspline objects with ik skeletons -make a light visible as a point of light in space, assign a lens flare to a light. -Project visible fog through omni/spotlights — then add noise to the fog and animate it -ability to make an object into a lightsource (i.e. a long cylinder into a flourscent light bulb) -give the light an animatable "force" or wind to dynamically affect other objects -obj collisions on complex isosurfaces -ability to affect elements in the keyframer -assign a glow by object or by shader -in displace, I want to be able to animate the position of my mapping coordinates -in skin, I want to have it create an actual mesh that I use as an object. -a global lighting tool that affects the characteristics of ALL the lights in a scene. -in the mat editor, a general gradient tool -in render/setup/background enhance the gradient tool to handle more than three colors. -in the mat editor, like 2 texturemaps, I would like 2 bump maps, 2 opacity maps, 2 etc … -ability to import sound files for lip-synching purposes thanks! -Kyle
#129732From: Jonas Ruikis [ADESK]Oct 18, 1994 4:28 PM
<< wishes.. >> got 'em.
#129778From: John TissavaryOct 18, 1994 9:10 PM
Add to Kyle's excellent list: Ability to create clusters of individual CV's (both spline and poly). These clusters should be selectable and animatable in the keyframer using any method of animation available (IK, deformation, etc…). John Tissavary | LUNA cie, inc
#129852From: Jonas Ruikis [ADESK]Oct 19, 1994 9:03 AM
got it..
#129878From: Kyle J. McKisicOct 19, 1994 11:01 AM
<<wishes>> most excellent addition — let it be coded! -kyle
#130701From: James Coulter[Mindscape]Oct 23, 1994 1:23 AM
>> in the mat editor, like 2 texturemaps, I would like 2 bump maps, 2 opacity maps, 2 etc … <<