Hi Debbie,
<< How do I go about using a series of sequentially numbered 24 bit images as
an a texture map? >>
see pg 2-12, 3-45, 3-47 and 8-123 in the R3 Ref Man. for descriptions of IFL
(image file list)
jonas[adesk]
>> How do I go about using a series of sequentially numbered 24 bit images as
an a texture map?
Thanks!
Debbie Berne <<
In DOS5 or 6 try:
dir wood*.tga /on/b > texlist.ifl
Terry Gilbert
Forcade & Associates