Gary & Staff …
I have really enjoyed the new IPAS routines. It took 3 days to get through all
of the installation, testing and experimentation for all 7 packages. They are
really great.
I need a little help with morphing when using "Flame" and some other advanced
particle system routines.
What I want to do is show fire breaking out in a building, then migrating into
a wall , and then extending up the wall through a 3rd story area.
I would like to morph from an initial cube box to a displaced vertically
stretched box and then displace more and show the vertical tall shaft of fire
in a third morph.
I can't see how you morph to more than one step. Further, when I try to do
that morph, I get a pharlap extended mode error and the system crashes.
What am I doing wrong?
Thanks for any help.
Dan Biggs, DDS, San Diego
Dan, the Disk6 docs, on pages 69-71 cover how to morph Vapor and Flame emitters
pretty thoroughly. If you follow those instructions, you should be fine.
– G