CompuServe Thread

#New Tools & Stuff

3 messages in this thread
#130896From: Dan S. BiggsOct 24, 1994 11:23 AM
Gary & Staff … I have really enjoyed the new IPAS routines. It took 3 days to get through all of the installation, testing and experimentation for all 7 packages. They are really great. I need a little help with morphing when using "Flame" and some other advanced particle system routines. What I want to do is show fire breaking out in a building, then migrating into a wall , and then extending up the wall through a 3rd story area. I would like to morph from an initial cube box to a displaced vertically stretched box and then displace more and show the vertical tall shaft of fire in a third morph. I can't see how you morph to more than one step. Further, when I try to do that morph, I get a pharlap extended mode error and the system crashes. What am I doing wrong? Thanks for any help. Dan Biggs, DDS, San Diego
#130906From: Yost GroupOct 24, 1994 11:46 AM
Dan, the Disk6 docs, on pages 69-71 cover how to morph Vapor and Flame emitters pretty thoroughly. If you follow those instructions, you should be fine. – G
#131159From: Dan S. BiggsOct 25, 1994 10:30 AM
Yost Group.. Thanks for the reply. I'll give it another try. Dan Biggs, DDS San Diego