Hi. This is a repeat of an earlier message to which I received one answer that,
unfortunately, is lost. Thanks to whoever sent the answer. I'd really
appreciate it if you would send it again.
The question is: If you fix a camera target and then move the camera in a plane
parallel to the top viewport, the camera does not roll. However, if the camera
is moved in another viewport in its plane, the camera rolls while being moved.
How can you keep this from happening?
Thanks.
Helen Thomas
Thomas Dynamics Modeling, Inc.