CompuServe Thread

#Help with lights!!

3 messages in this thread
#194537From: Kevin CollinsOct 9, 1995 8:55 AM
I need some help with a company logo I've been working on. I'm using 3DS r3 and I'm haveing trouble getting some lights to do what I want. I need for these lights to just show the even color of a material an NOT affect the Shadows or Reflections. I know how to do the show bit, but if I turn these lights on, I get an almost white reflection instead of a nice goldish color that I'm looking for. If anyone is intrested in helping me I will upload the file and needed info to them. Please anyone with a clue HELP!!! Kevin
#194546From: Jeff DobrowOct 9, 1995 9:41 AM
Kevin, Well…a few ideas….(I'm lacking some necessary info. from your scene). Is the scene overlit? (overlapping lights combining to create a too great intensity) What about the specular settings of your logo material?…to flat a specular curve will result in a wide 'hot spot' covering most of your object. Also perhaps you could experiment with a 'specular map' to get 'just right' reflections in your highlight. If you wish to get me the file I will gladly attempt to help. Jeff Dobrow
#194569From: Kevin CollinsOct 9, 1995 12:20 PM
I will try your thoughts out later this afternoon. If that doesn't work, I send you the file and describe what I'm trying to get. If I do send the file, I will also have to send the *.mli file as well won't I? It contains some custom materials, but uses the standard maps to create them. BTW If I upload a *.prj file, does that contain all the needed things for someone to render it on the other end? Or will I still need to send the MLI file as well? Thanks for you help Kevin