CompuServe Thread

#Couldn't allocate mirror

5 messages in this thread
#193772From: peter allen landeckOct 3, 1995 1:05 PM
"Couldn't allocate mirror map" is a persistant error message when rendering a large 3ds scene (greater the 64 Mb memory) with multiple flat reflection mirrors. Rendering is aborted after error message. Does anybody know a remedy for this other than testing each mirror individually? The same scene well render in the keyframer without this error message for some frames and not others. Thank you, Peter Landeck
#194104From: James Coulter[Mindscape]Oct 4, 1995 11:40 PM
Is this under DOS or OS/2? — James — Choreo Motion —
#194138From: peter allen landeckOct 5, 1995 7:56 AM
Under OS2. I've never gotten this error message under Dos which usually finishes a render without a problem. Peter Landeck
#194246From: James Coulter[Mindscape]Oct 5, 1995 10:38 PM
Are you running HPFS or FAT? — James — Choreo Motion —
#194330From: peter allen landeckOct 6, 1995 2:38 PM
Files are on a FAT partition, but OS2 is in an HPFS partition. Peter Landeck