#PAR Methods Q
5 messages in this thread
HI,
Just getting my par working, all seems ok but…
One machine in my farm created some bad frames, that need to be
re-rendered.
Is there any method for inserting a frame into an animation?
or do I need to spool all the tgas in order onto the par again?
Last question:
the docs don't mention an aspect ratio only 752×480.
I've defaulted to 1.00…should this be different?
Thanks in advance
Todd
Is there any method for inserting a frame into an animation?
or do I need to spool all the tgas in order onto the par again?
You can import the targa's that were bad, assuming they are in order to a new
ani file and use the split function and join to put them back together. I find
it easier usually to just re-import them if it is not too many files.
< Last question:
< the docs don't mention an aspect ratio only 752×480.
< I've defaulted to 1.00…should this be different?
.83 aspect ratio
I have also found that a block factor of 240 works the best with a Q=23.
Good Luck
Steve
Todd,
>> Is there any method for inserting a frame into an animation? <<
Yes, just SPLIT your animation before the edit point, then JOIN the first
part, the new frame(s), and the second part. You'll get a temp.ani file which
you then rename to whatever you want.
>> the docs don't mention an aspect ratio only 752×480.
I've defaulted to 1.00…should this be different? <<
Yes, it should be 752 x 480 x 0.85. Have fun with your PAR!
Paul S.