#VBPLAY:VBX & WIN95
4 messages in this thread
Hi there,
I use the VBPLAY.VBX to playback Flics in a Win 3.11 Enviroment. It's very
uncomfortable, but still faster than MCI.
It is possible to use this VBX under WIN95? Anybody know about Problems with
VBPLAY <-> WIN95?
greetings
Detlef Burkhardt
VBPLAY.VBX interfaces with aaplay.dll. There have been problems reported with
trying to run full screen flics using aaplay.dll under WIN95.
The fli/flc routines are growing long in the tooth, and you may want to
consider alternative file formats.
LAM
Yep that's right. Flic-Today is a Yesterday-Format.
Do you think playin' Flics with VBPLAY.VBX/AAPLAY.DLL (not Fullscreen) will
function under Windows 95?
cioa
Detlef
>> Yep that's right. Flic-Today is a Yesterday-Format. <<
i don't know about that, detlef. while is see the application of AVI and MOV
files, FLC and FLI are extremely frugal formats. for example, in using animated
maps for 3d studio (such as opacity maps or bump maps), AVI and MOV formats
would be ridiculous in many uses. all that additional channel information would
be useless, and considering CODEC issues, there are times when you don't want
anything lossy affecting your maps. that aside, if one looks at VGA versus
truecolor… that didn't go away either and FLC amd FLI formats are tailored
for the older resolutions. like radio, i think we'll be seeing them around for
some time to come.
just my $2.00 worth (ain't inflation wonderful?)
-dave