#surface morphs
4 messages in this thread
What is the problem here?? I am trying to morph surfaces between 3 maps (all
same US maps), from one to two (1-60f) it morphs the side surface. That it does
my friend. Next I want it to morph to 3rd map surface which the face surface
changes and the side surface remains the same. Simple eh? Well hows come it
will morph to the second map but not to the third? It is setup like this: usa1
morph surface to usa2 1-60f, usa2 morph surface to usa3 61-90f. I just can't
seem to get it to happen and I have done this before but after the
lobotomy…..I give up for tonight I've bigger fish to fry. Meaning I'm too
burnt out to go on.<G>
thx
jmb
John:
I have know idea what program you are using to create your morph.
However, I know that in LightWave, curent versions (3.1 at least, I
haven't done this in a while) do not morph past the first target. Why?
I don't know. When I last talked with NewTek they told me that they
would tell Allen about it. I forgot to ask him myself when I saw him
last. There is however a simple work around. Insted of surface
morphing, use Object disolve. The Surface morphing routines do not
actualy MORPH they just disolve following the envelope you set up.
Brad Hayes
Hayes Visual Communication
Thought I said LW 3.1?? Oh well I guess I'll use dissolve same thing anyway.
thx
jmb
Hi guys!
I'm neither an owner nor a user of LW but it seems that a solution
would be to create your animation scene and save the scene twice,
once with the first morph set up and the second with the second
surface morph or if posible just save the first morphing frames to
one scene and then the rest as a second scene file. It may be a
little inconvenient but it should produce the end effect you want.
Hope this helps.