I'm trying to implement a list window in AmigaVision, and would like
advice on how to proceed. The list may be longer than the window; I
would create scroll buttons, of course. My goal is to have the user
click on an item in the list, and do processing based on that item.
Because of the unpredictable length of the list, and the scrolling
aspect, it's not as simple as defining, say, an invisible button
residing over each line in the window. The contents of the list will
come from a database file. Any ideas?
Blaq!