#3ds V3 backgrounds
3 messages in this thread
I need help!
I have made 8 backgrounds in either AniPro or with other graphics programs. I
have named them BG_1 through BG_8. When I want to use BG_2 for the background
in the 3D editor, it does not pick that backgound but another background. I can
view the BG_2 background in Render View but when I render the .gif I do not get
that background. BG_2 is a simply b/w line drawing but I get another .gif that
is a gradient. I have checked this BG_2 gif in many other programs, AniPro, PSP
V3.11, Photoshop, Fauve Matisse and PCTOOLS File Manager and it is there, And
correctly named. (BTW BG_2's background is 191,191,191 if that has any clue to
the probem). All other background show and render perfectly and are correct.
The 191,191,191 background of this .gif was added in PSP v3.11. As I am still
having problems getting a .gif to render a correct 191,191,191 background. I
have gotten close using Gamma 1.47 but that leaves with with 192,192,192. That
I guess I will have to solve through experiment. The missing background has me
stumped. Any help appreciated..and Thanks……………………..Jane
are you sure that you don't have another file called bg_2 in a directory which
is in the map paths before the one you want?
LAM
Larry,
Well sometimes I am smart, and sometimes,DUMB. And sometimes the old brain is
busy with other things and is not working at all. The problem, which my brain
decoded overnight, was that I did not have the directory in the 3DS.set at all
but did have another gradient in AniPro with the same name. When I first set up
these Backgrounds I added the directory in 3DS program and forgot to add the
directory to the .set file. SO, all was not lost, I discovered a great
gradiant that I had forgotten all about in ANIPRO/tutorial. And it was such a
goodie that it now has a name all to itself…JaneDumb! 🙂 Thanks for the
reply……………………………………………….Jane